design

The breathing light

I miss the little light that used to indicate the Mac was sleeping.

Apps after AI

Will apps as prepackaged products lose importance over what they enable — the skills or data sources they add? The AI chat interface is proliferating across apps, but it seems more likely we will be bringing our own favourite assistant to them, pulling and accessing specific capabilities.

The obvious, the easy, and the possible

I really like this framing by Jason Fried, on how to balance features. From just thinking about high/medium/low priority to “What should be obvious?”. Not everything can be obvious, making something obvious often means causing something else to be less obvious.

Beyond the machine

Frank Chimero in an exhortation to treat AI as an instrument, with a focus on practice.

Icons in menus

Jim Nielsen laments how Tahoe has introduced icons in menus everywhere.

Do what I mean

David Galbraith: AI buttons are different from, say Photoshop menu commands in that they can just be a description of the desired outcome rather than a sequence of steps (incidentally why I think a lot of agents’ complexity disappears). For example Photoshop used to require a complex sequence of tasks (drawing around elements with a […]

Honkish

A deep dive on the micro-interactions that made Honk (a defunct messaging app) stand out. Interesting to see so much experimentation on UIs that pretty much everyone else does the same way.

More dragging, less drawing

Stuart Frisby: Both Sketch & Figma have support for using component libraries, but the experience of using them feels far less central to the design process than they need to be. Finding and using a component in a library is how I think 90% of design work should begin. Right now, the discoverability of components, […]

Audio editing using text. You can remove filler words (uhm, ehm) automatically but, most impressive, you can change what you said by editing the transcription: the app will update the recording by generating a digital voice that sounds like you.

How to implement a browser mechanism to help users signal their desired privacy to websites and services

This sounds like a saner way to handle privacy settings than having a banner on every single website (security UI doesn’t work).

A great email is a plain text email

A reminder that the best emails are plain text and nothing else. Not only they read well on any screen (even on a watch), they actually perform better: The plain email—which took no time to design or code—was opened by more recipients and had 3.3x more clicks than the designed email. The plain, unstyled emails […]

Thoughts on Voice Interfaces

Some insights on voice interfaces from Ian Bicking: Voice interfaces are voice interfaces. They are a way for the user to express their desire, using patterns that might be skeuomorphism of regular voice interactions, or might be specific learned behaviors. It’s not a conversation. You aren’t talking with the computer. I’ve been speaking with Alexa […]

Mozilla Design Journey, 2006-2020

Sean Martell, designer at Mozilla, goes through some of the FireFox related projects he got to work on at Mozilla over the last 14 years.

Tiny illustrations hidden inside of Switzerland’s official maps

AIGA: Watching a single place evolve over time reveals small histories and granular inconsistencies. Train stations and airports are built, a gunpowder factory disappears for the length of the Cold War. But on certain maps, in Switzerland’s more remote regions, there is also, curiously, a spider, a man’s face, a naked woman, a hiker, a […]

Filippo is typing…

I kind of hate messaging these days. Over the years different software have imposed on their users FOMO inducing features that lead us to this ridiculous reality in which we all collectively agreed that a response to a text needs to be returned within minutes, no matter the content nor the urgency. I sometimes choose […]

The equilateral triangle of a perfect paragraph

A web typography learning game

How to redesign a 175-year-old newspaper

Revisiting the iconography of Apple Maps

The perils of trademarking logos

Johnson Banks: “If it’s ‘out there’, don’t we own it?” Well, it depends. To claim a ‘level of distinctiveness’, it’s usually down to time, and the rule of thumb is seven years. Use a logo for that amount of time, consistently, that people can see and recognise and you begin to establish some ownership of […]