pointerL’usabilità del flat design

Nielsen Norman Group:

Early pseudo3D GUIs and Steve-Jobs-esque skeuomorphism often produced heavy, clunky interfaces.Scaling back from those excesses is good for usability. But removing visual distinctions to produce fully flat designs with no signifiers can be an equally bad extreme. Flat 2.0 provides an opportunity for compromise—visual simplicity without sacrificing signifiers.

FabrizoC (October 1, 2015)

“in medio stat virtus”