L’intervista del New Yorker a Markus Persson, il creatore di Minecraft. Anche se non ci giocate, è una lettura interessante.
The sense of not belonging is, of course, the essence of teen-age existence, and perhaps it is this enduring quality that Persson’s youth following responds to, as well as the example he presents of the nerd made good, of success in the face of a certain emotional vagrancy. It’s this innocence that has informed his games. Minecraft is at its most beguiling when experienced with a child’s ambition: to explore, to create, and to share those experiences with others.